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Keyth Tasanagi

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The Unbound Tasanagi! King of the Jungle Keyth!





  • " Knock... Knock..."


  • " I FUCKING HATE DOORS!"
  • " You Dropped something... Heh.."
  • " BUILDS CHARACTER!!! "
















First Name

Keyth

Last Name

Tasanagi

IMVU Name

Thunrian

Nicknames

  • The Jungle boy - Given him to by Ginsei-
  • The Red Demon of the wilds - His name given to him when he did various crimes in Kasaihana to survive got this when he first arrived.-
  • Tarzan- What Densuke calls him to pick fun.-
  • Monkey - What Ginsei calls him.-
  • Onigami. - The name given to him in the Shinto realm.-
  • Okami- His True self.-
  • The Violent man - Eleanoire
  • Beast- Given to him by Michi
  • Red Dog or Akamaru- Yakuza Alias

Age

April/ 13/ 2134


  • Ark 5- 18
  • Ark 6- 18
  • Ark 7- 19
  • Ark 8- 19
  • Ark 9- 21
  • Ark 10- 21
  • Ark 11- 22
  • Ark 12- 23
  • Ark 13-24

Gender

Male

Height

6'2

Weight

235

Blood type

AB Positive







Apperance

Keyth looks like a pretty stocky youngman with a nice build. He's very muscular but lean at the same time. When he grows his hair out, it's wild and thick like a lions mane though when he has it cut it's short and spiked out due to its unkempt style. He has trouble keeping his hair under control. There for he doesnt anymore. Keyth does groom himself often dispite what others think of him. He was taught better than that. He has a large 'X' shaped scar on his right cheek from his battle with Zetsui Ryukiri leaving it upon his face. And like every Tasanagi. Keyths eyes shimmer with a bright gold color, that when in the dark has a glowing tint.


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Allignment

True Neutral

Behaviour/Personality

IN THE START OF THINGS::Keyth is... brash, loud, obnxious, angry, and fierce. Something like a wild animal who just made his way through the wilderness and is now stuck in civilzation as we know it. When he was truly never ready to be. A Sexual Deviant off the boot. He can be known as a horn dog, his hormones fluxing rapdily all the time due to him living in the wild for so long. Thus making him not quite adapted to the mass aray of women throughout the city. For such a long period of his life he only knew his mother, and aunts, and sisters. So when Keyth is around other, and 'New' women, he can be a bit unbareable, But to be honest, he doesnt know any better.It's been noted that when someone touches Keyth's sword he tends to lose his sanity, quickly attempting to destory anything in his path untill he has his hands on his blade again.

Over time, Keyth has simmered down but only slightly. Acting a bit more proud due to him having follwoers at one point. His arrogance and hot-headedness go hand and hand as he charges into any everything head first. His will to never back down honestly makes him a worthy opponent. Even whe he's down to his last breathes of life. Keyth will keep fighting dispite this being so. He believes in friendship, and survival. And that Friendship is a key tactic to survival itself. He'd lay down his life for those he cares about with no quesion.
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Younger Keyth

During Ark 7. Keyth was injected with Enzymes designed by Densuke Ryoji and Claymore to calm
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Keyth Tasanagi now ( Ark 18 3rd gen )

the blood lusted Keyth. By doing this Keyths personality changed slightly still goofy, brash and headstrong as ever. But his blood lusted rage had been settled. However Keyth will sometimes override the drug, forcing his rage to show face despite it being active. Claymore and Densuke have access to these Enzymes at all times and decrease, and increase them at will.

During Ark 9. Keyth has shown alot of growth after everything he's been through. Mostly towards his father and now his discovery of having children. Keyth has been hit with responsiblity. Having to back alot of his childish antites to the side, and focus on what's real. Keyth's chaotic nature has simmerd, if only by a bit, but his lust for women is as prominet as before. Though he's been trying his very best to be faithful to his current girl-friend, Kyoko. And even though she says he's a good father,  he questions himself often, thinking if he's going to be a good enough dad because he's never seen what a real dad was like. His focus on the Yakuza at this point of his life is elsewhere. Even though he's been told on multiple occasions that he is Heir  of the Kagemaru chairmenship. He ignores it, rather letting someone  else have the burden. Though he does miss his Arasumaru band of misfits... he wishes that after his family is set. He could maybe venture off back into the Arasumaru, so he could have his friends back again. Missing his times with Densuke, Claymore, And the others.

As of Ark 13. Keyth is pretty much the same, though he has growed up quite a bit. He's still hot headed, though he isnt as stupid as he used to be. Percaution still isnt his forte, but he has learned how to adpat to situations almost instantly because of it. Keyth is showing a level of maturity now, escpically around his children, and with michiko as well. Who should be given thanks because if not for her the growth wouldnt have taken itself to this level.

Likes and Dislikes

Likes

  • Superheroes
  • Action hereoes
  • Old school Mob movies
  • Hunting
  • Fighting
  • Spending time with his fiance and children
  • Teaching

Dislikes

  • Unesscary injustice
  • Bullying
  • crying children
  • Disobident children
  • Spinich
  • Pea's

Clan & Rank

From the The Tasanagi family Leader of the Arasumaru Clan

Heir of the Kagemaru Clan

Where he lives.

Keyth lives with Michiko Akasawa. But due to him constantly moving he tends to stay in random hotels and
Keythshome
motels when he knows he cant make it home or it isnt safe to. He still has his trailer, but now it's parked out in District 1 park, rather than District 2.  He has four pit bulls that he's named. Spike, Daisy, Snoop, And Rex that gaurd the trailer on all corners of the small mobile home. There extremly vicious and hostile to strangers. He also has a Cybernetic maid he got from an Odd job instead of money that he hasnt named yet. And his small office is also in the trailer. Claymore hooked it up with EMP devices that make it hard to track, and its tottally invisible on tech radars. Believe it or not but Keyth is actually an Advent driver. The Trailer has a Camo system that claymore deisgned, and also a Drive mode so he can get it from place to place. Claymore is currently working on putting guns, and a fly mode within the home but he wants keyth to get his flying liscenes first.

As of Ark 13. Keyth lives with Michiko and his kids  in district 2 though he still has old mobile home when hes out and about and its not safe to go home. Its his 'Outer haven.' Or so he calls it.

Relationship

After his break up with Kyoko, Keyth stayed single for the next 6 months oddly enough, he was to depressed to have any sexual flings so that was out of the picture. Keyth and Kyoko formed a kind of Joint custody over the kids, and he watched over them every other weeked. Trying to be in there lives as much as possible. Though during Ark 11, Keyth began to grow feelings for Michiko during the course of those 6 months, feeling a sort of attachment towards he. More than likely due to them being polar opposites one may suppose. Keyth may be falling for her but he's never truly been inlove before. So the concept is still very new to him. He's extremly territoral over her but he'd more than likely say ' Im not the jealous type.' But his territorial ways may make him a bit of a contradiction.

As of Ark 13. Keyth and MIchiko are an item together, and now have another child to the family.

Occupation

  • Taxi Driver-Ark5
  • Street fighter-Ark5 & Ark6
  • Junior Undercover Detective Ark6
  • Uprising Yakuza of the Arasumaru clan Ark6-7
  • Hitman for the Osoremaru clan, gun for hire, family man- Ark9
  • Owner of a Dojo as of Ark 11 and up.
  • Ark 13 leader of the Arasumaru clan once again

Human Type

HT: Peak Human


Onihoruda Physology

Onihoruda's, are people who possess the gene that attracts Oni's to them, or can use the full power of an
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Oni because they have one in there body. When an Onihoruda does NOT have an Oni inside of them they are known as Recessive. Meaning they dont have any of the abilites that are listed below. And wont activate them untill they obtain an Oni inside of them. How do you know if someones an Onihoruda you ask? You'll always know because Oni's will always be strick to one blood line, and they'll cling to those in the family that have Dark Hadou. Because that's how Oni's operate. They stick to one family and continue to possess and haunt that specific blood line, because well... they are lazy. Once a Recessive gains an Oni, then they become an Onihoruda. Giving them the full power of there trueself. But if they dont, then they never do. For example Ariel Tasanagi, is of the Tasanagi Family. Making her fully capable of gaining an Oni, but since she does not have one. She's normal... and doesnt own any of the powers below. While her brother Keyth did have the family Oni inside of him. Keyth destroyed his Oni at birth, forcing it to mutate with himself so he himself IS an Oni. But Keyth is a special case. But, even so.

Everyone in the Tasanagi Family is an Onihoruda.But anyways Keyth is Unlike anyone else.  Understand now? So basically Onihoruda's are Typically an Oni in human form anyway. Onihoruda's  are able to run for many hours (maybe days) and not lose breath. Additionally, they can exert themselves at peak capacity for several hours without use of rest before showing any sign of fatigue.Onihoruda's possess an incredibly high durability. Having the sheer ability to endure/resist damage at an extremely high level. This allows  them to take numerous blows of internal or external assaults before succumbing to the effects. For example Keyth Has survived from 300 feet falls, and getting impaled through fatal organs on mulitple occasions. Also surviving explosions with barely a scratch on him. Onihourda's have the incredible ability to defy weight limitations of other members of their race, but not completely break them. Dense, lengthy, or overweight items are easy to move and simple to use in nearly any manner. They can crush, lift, throw, or catch items of great weight. Onihourda's also posssess an overwhelming amount of rage, on many many levels. Allowing them to do incredible... and also, very irrational feats. With this trait, they are  able to empty oneself of all rational restraints in battle and completely immerse oneself in combat becoming a dangerous warrior for both friend and foe. The trait allows the Onihoruda to ignore fatal physical damage as if it never affected them and continue fighting with a frightening level of stamina. The rareness of this trait makes-up in one's opponent being super strong as it boosts the Onihoruda's adrenaline and stamina to the point they are able to wear out their opponent through sheer tenacity and ferocity alone. In most to all cases, Onihoruda  are able to go in a berserk form through sheer rage or when they are imminent damage. As Seen in Keyth, And Zetsui Ryukiri when approached by such circumstances. They are raging, ticking time bombs on the battle field... Being an Onihoruda typically means there driven to fight. It's all they want to do and will always be drawn to it. In Variation. Dont get this mixed up, Peak humans are still beyond most of these capabilites. Being an Onihoruda only means that said user is quite feral and animalstic on the battle field. Individuals with this physology are at the peak of human conditioning. For this very reason, they age slower than normal members of their species due to having extremely healthy cells, without any superhuman degree. In addition, this effect doesnt happen to Onihoruda's untill they hit there early twenties. Around 21-24. So they'd  always look twenty-years younger. 

  • Supernatural Condition- Users are glaringly, obviously and super/unnaturally superior over their race because their capabilities are pushed to the superhuman level; making them immensely stronger, faster, durable and smarter than normal members of their species (in that 'verse) can be achieve by any method of training. On the other hand, the only way for users to strengthen this ability is to perform intensive training or exercise, usually something bordering Training from Hell territory might suffice.
  • Enhanced Combat- User is able to become unbelievably skilled in the most forms of fighting known. They can be exceptionally proficient in the fighting traditions from variety of cultures and become advanced with their individual method of close quarter combat, include martial arts (from all over the world), boxing, and wrestling. They can also become superhumanly skilled in the use of weaponry.
  • Enhanced Durability-The user's physical durability (ability to endure/resist damage) is considerably higher than an "average" member of their particular species allowing them to take numerous blows of internal or external assaults before succumbing to the effects. Basiclly in Oni mode they are unable to feel physical pain,  but they can be shot, stabbed, or damaged in any conventional way. But even so they never are seen bleeding or sustain loss of limb. Death due to old age (as opposed to preemptive death) is seemingly the only cause of death to the user.
  • Enhanced Endurance-Users can operate on a low power setting allowing them to operate much longer than the average being. Similar to Enhanced Durability or Self-Sustenance, users are allowed to take damage or to go without resources and still maintain activity.
  • Enhanced Immunity-The user can resist most, if not all, known poisons, toxins, venoms, viruses, bacteria, etc..
  • Enhanced Regeneration-The user can rapidly heal from minor to serious ills, the rate of recovery varies and can sometimes result in the slowing, or even stopping, of aging. Some can grow missing limbs, others must put the limb back in place for rapid regeneration. User's cells regenerate very rapidly, or upon command. May also have effects on cell health or immunities. ( But not during battle situations. )
  • Enhanced Senses-The user has heightened senses, allowing them to see, hear, smell, taste, and/or feel more than an average member of their species.
  • Aerial Adaptation: allows the user to withstand extremely high/low air pressure (one isn't disoriented or deprived of normal breathing capacity by it), and high wind friction, accompanied by an innate immunity to vertigo and/or fear of heights.
  • Arctic Adaptation: allows the user to live in conditions where the climate usually consists of cold weather, as they possess adjusted breathing capacity, as well as high tolerance (even immunity) to the cold.
  • Aquatic Adaptation: allows the user to breathe water in lieu of, or along with, a gaseous breathing medium , to swim well and to endure high water pressure and extreme water temperatures.
  • Darkness Adaptation: allows the user to better operate in dark environments (especially nighttime conditions), with a circadian cycle programmed for nighttime activity, heightened senses and perhaps darker coloration.
  • Desert Adaptation: allows the user with the capability to go longer without water or food and to use it more efficiently, body which deals better with heat, and perhaps coloration close to the color of the desert environment.
  • Fallout Adaptation: allows the user to survive high amounts of radiation. Users can withstand radiation on levels that would otherwise kill, mutate, or damage them. This might let them survive on non-purified water and foods for long periods of time.
  • Forest Adaptation: allows the user to adapt to the environmental conditions of all kinds of forests, including jungles.
  • Mountain Adaptation: allows the user to live in very high-up conditions where the air is thin, as they possess adjusted breathing capacity, high air-pressure tolerance, a high cold tolerance and an immunity to the effects of vertigo or similar disorientation.
  • Plains Adaptation: allows the user to adapt to the environmental conditions of all kinds of plains, including tundra, steppe and cold deserts.
  • Subterranean Adaptation: allows the user to live in stuffy, low-light terrene conditions like caves/tunnels with vision, endurance and breathing adapted for such (perhaps also adapted for intense heat, if adapted for areas closer to the earth's core).
  • Urban Adaptation: allows the user to survive the environmental factors of cities, user can withstand air pollution, harsh temperatures, and strong electric signals.
  • Vacuum Adaptation: allows the user to survive in space unaided, to withstand atmospheres (the friction, intense heat and any poisonous chemical elements) and cosmic radiation, and to maneuver more easily in strange gravity (perhaps even that of a black hole), and to perhaps propel oneself into space.
  • Valley Adaptation: allows the user to survive in the valley areas either high or low atmospheric preasure.
  • Volcanic Adaptation: allows the user to survive mountain areas with high temperatures.
  • Wetland Adaptation: allows the user to survive the environmental conditions of marshes, swamps, and bogs
  • Fear Inducement- The user can make people unwillingly very frightened. The user psychically provokes the target’s brain to release fear-inducing chemicals.The victim’s perception is altered, they may see their environment as ominous and the user as dark and foreboding, or even seen as a monster. Can augment the effect to make others go near insane. The effect expires within one to several hours, unless maintained by the user of the power. The user can also paralyze a person in fear or kill them by giving them a heart attack.Some users may be able to sense fear, or gain strength from fear of others. Others might be able to enhance the effect by using it on a sleeping victim rather than an aware one.
  • Infinite Digestive System- Users of this ability can eat any form of matter regardless of size or shapes without harming their stomach or mouth. They are also capable of storing matter within their bodies and spitting it back out when the moment calls for it.
  • Matter Ingestion- The user can eat anything without harmful effects regardless of what they consume.
  • Natural Weaponry-The user's body possesses natural weapons (claws, fangs, blades, beaks, clubbed tails, etc.) and they know how to use these weapons.
  • Claw Retraction-The user can project razor-sharp claws from their fingertips for offensive purposes. Claws can be composed of energy, bone, metal, or simple keratin claws. User may be able to retract their claws.
  • Enhanced Bite-The user particularly strong bite, either because of sharp teeth, strong jaw-muscles, unusual jaw-structure (mandibles of insects) or some other reason. Exactly what they can bite depends of the jaw-strength, resilience of their teeth/bite-surface and their shape.
  • Horn Protrusion-The user possesses razor-sharp horns on their head or in multiple places along there bodies, which can be used offensively. Some may be able to retract the horns

Perks(1)

The King of the beast

Keyth possess a deadly power that enables him to be the "ultimate killing machines". Forced to kill at a
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young age, he has grown quite numb to the concept of death. He has pure instincts to kill with any means and the most effective way possible, Keyth will use anything at hand to do so and have no mental problems either before, during or after the deed. He is in short, a cold and merciless killer. He can also give off a murderous aura, inducing fear into his opponents. With Keyths many years of tracking and hunting with his tribe and
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" What? The Fuck are you looking at huh, you see something you like bitch? "

his blood thirsty Onihoruda Physology. He possesses high predatory instincts, allowing him to become a master of hunting and tracking.With this ability he can discern numerous factors of a situation that make him a master of pursuit and capture. This includes what move a foe will make, where he is headed (if he is in the foe’s proximity, or knows the foe fairly well), as well as how to effectively cause a foe to play right into one’s hands in combat/pursuit. Keyth is also able to tap into primal, unstoppable rage that allows him to perform in vastly increased capacity, taking and inflicting damage that he wouldn't in his normal state. In some cases, the user's mind descends so far into the feral rage that mentally, they are little more than animals. But the bulk of this Perk, would be the Anger Empowerment. In which Keyth is strengthened by anger, rage, and hatred.  Whether that be his own or that of those around them, His persona changes when he gets into this angered mode. Losing his funny happy go lucky perverted and goofy self. Exchanging it for a  cold outlook on life can that is converted into power whether it be physical strength, accelerated healing or other abilities they he may possess. But last and final, Keyth can use/imitate animal powers. Something that Zetsui forced him to. Pushing him to be an animal so they would fight on equal ground. He can run like an ostrich, swing like a monkey, sprint like a cheetah, move like a cat,  track like a dog, constrict like a snake, and so on.

Of course he cannot transform into animals, but this power only enables the user to mimic animalistic traits while still in their original form. Keyth can mimic multiple animals at once. After his fighting with Zetsui, Keyth is possess a skill that is capable of performing the art of assassination better than the average killer, he's able to dispatch his victims without as so much as a struggle. The ways to do this range from something complex and high-finesse like mastery in stealth, strategically planned scenarios and highly disciplined martial arts to something simple-yet-effective like brute strength and raw speed to overwhelm the targets. Keyths finger tips have all sharpend to a point. Allowing him to scale builidings alot easier when he's out and about. So basically it'd only make since if he is able to demonstrate a savage aptitude for the ways of the claw. He is able to wield claws with great proficiency in brute power and close quarter combat. When it comes to wielding different weapons, the claws are the closest to hand to hand combat. He also has an particularly strong bite, either because of sharp teeth, strong jaw-muscles, unusual jaw-structure (mandibles of insects) or some other reason. Exactly what he can bite depends of the jaw-strength, resilience of their teeth/bite-surface and their shape. Keyths teeth are abnormally sharp and can deliver a deadly bite.The user possesses a mind which can processes the world in the most efficient manner. They are able to find solutions to any of a civilization's problems that the user faces. Place the user near a fridge and they will consume what will keep him alive and most likely stay in top physical form. Place the user in a court room and they will develop the intellect to win a trial. He Also possesses a completely unpredictable nature, rendering him immune to users of Combat Perception, Body Language Analysis and Adoptive Muscle Memory. Keyth possesses incredibly extensive knowledge and skill in many types and ways of stealth tactics, enabling him to easily slip in and out of areas undetected. His abilities in all manners of stealth are so refined he appear as mere illusions to those who have been lucky to spot the user. With this ability he can move throughout even the most guarded of areas and act in true discretion.

Nanite

These work in similar of the Enzymes in his body. It is not nanomachine that enhances capabilites so therefore does not have a physical boost so it does not mess around with his chi in any case. If Keyth did get something to boost his attributes then it would erdicate his chi completely of all usage. It isnt something that he can do on his free will. Much like the enzymes they only work when someone is in control of it.

"Here in my home, above the bed you were resting in, there is a machine. It creates powerful bursts of electrical energy, enough that would normally send someone’s heart into a fatal rhythm, and eventually kill them or fry their organs. But for me, and now you, it charges the nanites in the body and allows them to work in hyperdrive. Throughout the night I gave you electroshock therapy to charge them up over and over, allowing them to regenerate your organs and heal the other wounds taken in combat…” -Michiko Akasawa

Kussei's

Raging Hadou Kusei

After Keyth over came the Oni completely in the shinto realm. Onigami had truly became one with himself, irdicating the last remnants of the curse that Okami left on his family name. Keyth was now free of the demons hold.
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And now after finally understanding what Dark Hadou is. He has a massive control over his inner chi and hadou and when in his barbaric like state, and raged enough Keyths body errupts with massive power. Its called the Raging Hadou Kusei. He created this during his time in the Yami Realm. Based off the Orginal Hadou Kusei or 'Surge Awakening'. It has the same similar properties, but with its own twist. Made personalized for his own preset. For Keyth, he uses it for his will to survive, and to fight for his loved ones.Using his anger as a powerful weapon instead of a crutch. Due to his Keyth now being an Oni in human form. The very aspects of his Oni form show even in the real world. Making Horns protrude from his head.
  • Strength Increase: This surge of power focuses on the physical aspects of chi rahter than projetiles as such the physical body of the user has its aspects pushed beyond what regular human limits are capple of. The energy can render a mans fist with the ability to dent or smash any object that isn't equivelent to his own force or pressure like stone, metals, etc. This is completly dependent on the user however, the more trained the body, the futher said limit can be increased. As far as actual lifting, sterngth willl be well in the over 2 tons area, but again this ability adds to a persons already viable stats, not gives them a set limit.
  • Higtned Relexes; The user possess an extraordinary reflexes that does not uses their reflexes for defense and to retreat but uses reflexes to attack and counter. The user may use judgment along with reflexes, allowing them to dodge attacks even in a weakened condition. Because the muscles of the users fight without the use of his brain, this allow the user to strategize. Since body moves on reflex and not reactions, feints and illusionary techniques are useless against the user.
  • Speed Increase: User can perform a burst of speed that allows the user to move so fast it appears as if they have teleported, many users can sustain only short dashes. In most cases the user is able to maneuver at the high speeds accurately and does not cause any shock or disturbance to the surface they stop on. Could be difficult to use, for the movement would be so fast they cannot be seen. For the movement would be so fast all one would be unable to see anything of the world except one big blur. But someone could be able to see while moving that fast, they would simply have  to train to able to see while traveling so fast that they vanish for a moment. The person's body could adjust with these powers, allowing the person to use these powers safely. This speed is also accorded to combat speed as well, enabling the user to throw blows as blurrs, and it appears as multiple hands instead of just regular thrown punches.
  •  Anger Empowerment: Users become stronger, faster, more durable, etc. through anger, rage, hatred, and vengeance whether their own or others, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from the elements or even slow or stop aging.
  • Basuto: Basuto or "Bursting" is a means of using the technique of transforming but only for short
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    What happens in a usual Batsuo usage (Kaoken)

    burst of time insrtead of spanning it for long periods of time. For example in a situation of complete and total danger, one could use this burst into the transformation and quickly utilize the speed and escape the situation using blarring speed or increased sterngth,and then return to a normal state. However once this would be done 6 times, it would have a 6 post recharge time should the battle drag out that long

Calming Hadou Kussei

Similar to the orginal, this Hadou Kusei is based around Keyth using his anger and control it. Directing it towards something and using it as an ehanced focus. It's no different than the orignal Hadou Kussei or Keyths Raging Hadou Kussei. But it allows him to calm down enough to make battle strategy. Keyths anger creates a massive relay of receptor electrical waves flowing through his head, so his physical body within the Calming Hadou Kussei doesnt change, but his brain speed does. Things will appear in slow motion to him through his perception not because of time has slowed or he is faster than them. He is simply analyzing the situatiion in hopes of an outcome. This is best used against highly intelligent opponents. This Kussei is still quite physically dominant, it just uses most of its power within its brain, and because of that. The user is just as physically dominant in this on than the raging one.


Strategist

The user can create strategies and plans several steps ahead of the opponent seeming like the user can see into the future.The user is able to elaborate complex plans and strategies and apply them in not just in battle but any other activity that involves cunning intellect.E.g Strategic games. Most of the users of this ability are very analytical and can understand or anticipate the enemies moves.

Inner Hadou Type

The Satsui no Hadou (殺意の波動, Satsui no Hadou, literally "Surge of Murderous

Intent"), also known as
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" Now im excited..."

the Dark Hadou (ダーク ハドウ, Daaku Hadou, Dark Surge), is a type of chaos energy and a demonic force.

Satsui no Hadou is a form of Ki that emanates greatly from oneself through the darker aspects of natural human instinct and the desire to survive, to trample, and impose over opposition, and on a metaphysical level, the natural occurrence and manifestation of loss, decline, and destruction. To tap into the ki of the Satsui no Hadou, a fighter must be so consumed with the desire to win or have such an intense rage, that they are willing to kill. Only people who push themselves to be the best at all costs, can take full advantage of it. So even with a high level in combat, there would still be much to be done. For those who do succeed in controlling it, they develop a cold, cynical detachment from themselves, as well as others. As such, Satsui no Hadou makes a person unbelievably strong, but at the cost of one's humanity and compassion, making them emotionless almost or almost insane if decided to let it consume them.

Another side-effect of this power is that when a warrior embraces the Satsui no Hadou to their fullest extent, they will gain a lust to fight to the death, their eyes will turn white or red, and their beliefs in fighting become very dark and cold-blooded. The warrior's personality will also change and become very violent and dark. However, as shown in the case of Goutetsu, if one embraces it to a small degree, their eye's pupils will become blue, and they will have no willingness to destroy anything or anyone.

Once a warrior has awoken the Satsui no Hadou within them, it can be very hard to resist. Learning Satsui no Hadou is the first step in learning the most fatal technique known to all of their martial arts, meaning everyone has a general knowledge but only when they train and master the martial arts can they fully use it. If one has used it to their fullest extent for too long throughout years of their life, they will transform into a demonic being, likely one similar to Oni.

Keyths chi is odd. He has the full understandings of the 'infamous' Satsui No Hadou. Or better yet known as Dark Hadou. His Chi resembles a Dark Crimson red. But Keyth also has an Understanding of Light  Hadou or, Chikara No Hadou. Keyths chi may LOOK like Dark Hadou. But it isnt, he's beyond just a normal alligenment. Keyths chi is an embodiment of himself. A Raging flame consisted heavily around his anger and his strong inner passions. Though the Hadou itself takes the form of Dark Hadou. Because that's what its orginally from. It could easily, and more than likely, be classifed just as that. But Keyth honestly doesnt hold an alligenement. He's just who he is. But to make things easier, we'll say he uses Dark Hadou.

Dark Chi Manipulation

Users are able to control chi that has been tainted by negative energy a.k.a evil. Due to this, they gain access to powerful dark abilities and forces that are able to give the user incredible power. However, the user's force of will, compassion, and sanity are all lost due to being over taken by evil. However, in return for what has been lost, the user becomes a powerful force to reckoned with.

  • Berserker Physiology: The user becomes a dangerous fighter that possesses an unquenchable thirst for battle and a frightening degree of power.
  • Feral Mind: User's are able throw themselves into a murderrous frenzy of rage.
  • Tranquil Fury: Those who are in tune with their dark chi are able to channel their rage without the loss of control. 
  • Killing Instinct: Users posses a need to kill as well as the knowledge of how to do so. 
  • Supernatural Condition: The user's physical attributes are increased to incredible levels to the point where they are able to survive most most intense of situations.
  • Enhanced Combat: One's physical combat skills are increased, allowing them go up to par with beings that posses equal or superior fighting skills.
  • Enhanced Durability: The physical body of the user is able to withstand intense damge.
  • Enhanced Strength: The user possesses increased strength that allow them to destroy there surroundings.
  • Demonic Empowerment: User's are able to gain power from demonic forces, allowing them to match the strength of demons.
  • Negative Emotion Empowerment: The user becomes stronger when they feed on negative emotions such as despair, anger, or hatred.
  • Negative Energy/Dark Element Manipulation: Due to the tainted chi, the user is able gain connection to dark elemental forces and evil energy.
  • Demonic Energy Manipulation:Users are able to control powerful demonic energies.
  • Energetic Pressure: The force of the user's dark chi is capable of damaging their foes.
  • Evil Aura: The user's evil chi is able to give a powerfully malicious aura.
  • Mystic Martial Arts: One can channel their chi into their physical combat skills.
  • Elemental/Energy Combat: User's can channel their dark chi in order to increase the effectiveness of their attacks. 

Signature attack

The Cleaver Shot

During his down time a bit after Ark 6, Keyth would train himself to his best abilites. After Keyome had found out about his Varation of what Keyths attack looked like little gang, he thought it was nesscarry to get his mentor Tyrone Slash man killed. Keyth found his body surrounded by 55 dead Kagemaru men and Maru Jeitai soliders outside in the wilderness. Forced to train on his own, Keyth began to learn how to manipulate his chi to a better degree. Keyth himself has an overly amount of CHi within his body, due to his heritage and reasoning of birth but he has barely any control over it. Many who train in martial arts often gain superhuman capabilities by learning to harness Chi, which can be used in cases of extreme combat. With this ability, users are able to physically manifest all of their inner strength and unleash it to the fullest extent of its power through shear force of will. The user can achieve extraordinary strength, speed, durability, and reflexes once the skill has been mastered to some degree. After rigiours weeks of practice he came up with a technique that completely revolves around his stye, being head strong. He'd run, getting a great distance from his enemy as he charged forward. The more he ran, the more his chi would build up into his hand, or his blade. Depending on how fast and long Keyth runs, the stronger this move becomes in potency. Yet, due to chi He's able to accelerate himself to high speeds. And with this... the chi coats around his body in a bright aura, transforming his body, and his weapon, into a destructive projectile in the process.He's able to utilize his chi in the stupidest and barbaric ways, creating a aura's or his own power to form a projectile sphere, capable of smashing right through anything and anyone. He becomes a litteral walking tank. If using a blade, the Density would increase to such a level that he'd be able to slice through someone easily if he picked up enough speed.Keyth chi control has increased to some point but not enough to the point that he's a Ginsei, or Denuske. He's able to do one thing they more than likely havent picked up yet though. He can sniff out Chi Signatures. A Basic Chi control technique, where he can basiclly 'sense' someone after coming in contact with them once. Since his blade has its own form of CHi for some odd reason he's able to bring it to him no matter where he is by tracing the CHi Signature back to him, and summuning it to him. He may even be able to do this with people one day. He can also throw his blade before it manifestates for him, which is where he turly got the name 'Cleaver shot.' From.

Weapon of Choice

The Yamisuki. It looks like a European saber blade mounted into a Chinese crossguard and handle with perhaps a middle eastern or Indian (from India) pommel. The scabbard looks similar to the 

WWII Japanese gunto. The Yamisuki has an odd tie with Keyths body that hasn't been cracked yet. Able to speak with it, it seems to have a mind of its own. Keyth can teleport it to himself where ever he may be even use it without actually welding it allowing it to fight along side him rather than always having to actually wield it.

After returning from the shinto realm, Densuke and Keyth Tasanagi had come to a joint decision. Their power was much to dangerous to just fluant around on a daily basis, and should be kept in regular check at all times. As such they had Ochigi Ryoji design a type of chi regulator for the both of them in the form of small bracers. A compact limiter if you will. Limiters are usually placed onto the body and abilities in order to prevent the user from suffering the strain of their full power, or to protect the surrounding area from the destructive potential. By disabling these suppressors, the user can gain access to this full potential.  Restraints can range from taking off heavy weights worn on the body to the forcefully disabling the body's subconscious of holding back. in short, their power requires artificial means to regulate and stabilize their otherwise uncontrollable powers. Without these regulators, the user's powers could be a danger to themselves or those around them. Said regulators typically take the form of a technological device i.e these bracers. Each chose to use theirs differently however. Thiis will deplete Keyth of his chi completely, Though his abilites like the Demon essences can still pull through the bracers if he's in danger. in a since it works him out. Allowing his body to grow accustomed to the lack of it. So when he removes them for the time limit of 5 post. His chi abilites are blasted up by 30% however when he takes the bracers off then his chi still retains after it resurfaces untill he places the bracers back on.




Fighting style

Main Style and Self Created Style : Thunderous Paw

Flow of battle : Dou

( Keyth Tasanagi06:54

( Keyth Tasanagi. ) Heat Action Saejima


Keyth enjoys a good brawl, and seems to prefer fighting with his fists, he loves to fight using his physical skills if he wants to enjoy a good battle. A tactic he sometimes employs is to fight with his fists at close range, and once the opponent leaps back to dodge an attack, Keyth will attempt to impale them with his Yamisuki out of nowhere. Ironically Keyth comes off as an Idiot but initially he defeated his enemies by outsmarting them . But as the years progressed in later battles, this is not emphasized as much, and tends to defeat his foes with his strength or a boost of power he gains from a dire situation or from rage. Unless he is in a dangerous situation, Keyth is a very aggressive fighter and rarely thinks before making a move, even firing his Cleaver shot techinque at Ginsei without fully  realizing that the move could have killed him. Due to his experience as a delinquent, Keyth knows quite a few street-fighting techniques. He has a very hard fist, which results in  very powerful punches. Which is also ironically stronger than Keyome Tasanagi's. Who's hands were made from Adamantium due his automails structure. People who've seen Keyth fight  describe him as using "No cheap moves or any real form to his fighting at all." and "He fights simply to enjoy the true nature of it."















Personal Fighting Techniques

All of these listed below will be simple fighting combo's that Keyth has made specifially.  Due to  Keyths King of the beasts perk. No one should be able to tell when hes doing a combo, basically shuts down all you meta-game turds. All of these are formed from Keyths Thunderous Paw Style.


Thunder Smash!

The Thunder Smash is from a art form that was taught to Keyth by Lord Kaguya during his training before he fought with Zetsui. a secret martial arts style that allows its practitioner to destroy an opponent's body from within by striking into their secret channeling points, often resulting in a violent and gruesome death. Keyth uses his skill in this one technique that typically does the opponent in with a one shot depeneding on how much chi he inputs into said attack. Where ever Keyth makes a full connection to the body with the body part that he used the Thunder Smash on. The inside of the body will combust from the inside, and blow out of the back. I.E. if he hit you in the chest with this technique, then your back would be blown out with ease if he put enough chi into it. Only those with Enhanced Durablity will be able to withstand the attack without there bodies being discared with such grusome ease.  It involves the user charging a part of their body  with chi(usually the hands or feet, though the head and in some cases.) and slamming it into their opponent, sending them flying. Once the opponent is in the air, the attack can be continued by Dashing over at the opponent using the Shadow Sweep technique's speed to do so. The Strike from Thunder Smash can break rib cages and or shatter any bone it may touch. Using the conussive portion the attack can blast someone back 15 feet if its hit dead on. Able to break through the even toughest things of metal and concrete.


Thunderous Demon!

First, the user attacks the opponent with a punch to their face with the right hand on there jaw, if connected it'd lock the jaw back and possibly slant it due the sheer force of the hit. Then, the  user punches the opponent's face again, this time with the left hand on the bridge of the nose which would easily break the nose if connected.  The user then attempts to grab them by their neck and throws them down into the ground, creating a small crator under the opponets body due to the sheer pressure, inflicting a great deal of damage if it all connected through. The Imapct of the blow if it hit that is,  would fracture the spine no matter how they landed if it was a successful attack. The combo itself is meant to knock out though. Not to actually kill.


Roundhouse Blast!

When the opponent attempts to attack the user , they'd weave out of the way with a swift right side step where they'd then send out a palm strike, depending on what side they were on the opponent.  The Strike would be sent to the opponent's stomach, creating a powerful Nasuea like sensation, if it connected, forcing the opponent to puke harshly,  before roundhouse kicking the opponent away in the right side of there head with the right leg. inflicting a great deal of damage.


Smash back!

The user punches the opponent in the stomach causing the stomach muscles to loossen on impact. Then, he punches the opponent away by 6 feet with his left hand, with a staggering left hook, soon dashes after them to right hook kick them in their face. Finally, the user axe kicks the opponent's head with the right leg. knocking them into the ground, the blow would strike the top of the skull if connected which could kill if the blow had been succesful.


Hell Breaker!

First, the user kicks the opponent up into the air with there left leg in a diagonal  motion to the chin, then his right hand swiftly grabs their head and throws them down to the ground. Then if the follow up was successful,  he smashes the opponent's head into the ground and stomps on their back deeper into the ground, inflicting a high amount of damage. This move could easily snap someones spine, an instant kill.


Thunderous Boar

Thunderous Boar (イノシシアタック) is a basic attacks used by Keyth. Keyth charges with explosive Chi surrounding him, speedily dashing straight to the enemy with the force of a boar, and head-butts him with all his might. Causing the opponet be knocked through losing majority of air in there body, and also forcing projectile vomitting.

Beat Down

It consists of him unleashing a powerful barrage of punches and kicks at an extremely fast rate, 6 kicks, 3 with the left, 3 with the right, all aiming at the stomach, 3 punches with the left and the right. Each punch with a bone chilling effect. All aiming at the chest area, before ending with a powerful kick to the face, using the explosive technique of thunderous paw, launching the opponent backwards and inflicting a large amount of damage.

Buster Smash

He punches the opponent in the stomach which usually consists of the opponent puking. Then, he knees  the opponent in the chin knocking them into the air and roundhouse kicks the opponent, soon after knocking them up into the air with a backflip kick in the chest, which he then Finally appears in the air behind the opponent and double axe-handles them down into there right shoulder blade, smashing them to the ground, inflicting a huge amount of damage that can shatter said shoulder blade on impact. If the combo connected.

Vertical beat

First, Keyth charges at the opponent and punches them in their face. Then, he flips upside down in the air and vertical kicks the opponent down on their shoulder. Finally, Keyth lands on the ground  crouched down on his knees , soon rising up and punches the opponent in their chin before blasting them away with a hard double palm strike to the chest blasting them back by 6 feet.. The impact from both of his hands will cause the chest cavity to shift and shatter. inflicting a massive amount of damage.

Cracker Jack

Keyth punches the opponent twice in their face. He then knees the opponent in their stomach and punches them away, using the explosive technique in thunderous paw which blasts the oppoent chest right open to the muscle tissue if it was connected. inflicting a great deal of damage. 

Black Jack!

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How the black Jack looks.

Keyth Dashes to the opponent. Looking like he's getting ready to attack and counters with a spinning slam like technique, slamming then back first into the ground. The Impact of this blow would sheerly snap the spine like a twig simply due to the pressure of the blow. ( Unless your Densuke Ryoji -.- Fucker.) This Move can also be done up close, dishing it out quickly and suffcinetly. This is a powerful counter technique.


Savage Shoryuken (Taught to him by Densuke Ryoji)

This attack can be a rush or a counter depending on the situation, Keyth will launch a boxing style uppercut, though with this particular uppercut it's much more deadly and potent, simply because of it's posture and speed. The punch itself is  between a hook and an uppercut. It is also known in boxing as a three-quarter uppercut, or as a shovel hook. It strikes from an unexpected angle and can catch a fighter unaware. The Smash is best suited for in-fighters, that relies heavily on sheer power to would bend itself towards the back angle in which case Keyth simultaneously takes a step inwards, pushing off of what ever foot he chooses from his position. With that he then thrust not only his attacking arm, but his upper body into the smash like punch, aiming at not the chin, but the curve where the neck and the very base of the jaw meet, other words the beginning of the throat. With or without feral intent this move could indeed cripple a person if used correctly, but it can be redirected for a less lethal impact. In any case if the move itself hits his direct intend lethal point, the impact if meant to would possibly snap the neck inwards as Keyths fist would literally dig into the asparagus, cutting off air momentarily form a person's grasp by caving the throat in. Not only that if this  hits, Keyths's fist would be "Dug" into the curve, in a perfect fit, but that's not all. If he wanted to, Keyth could use the Thunderous Smash Technique, that would boost Keyth 5 feet in the air, but his opponent 10 feet in the air. The second impact would have just as much force as the first one, so as if the second impact makes connection it would completely and utterly snap the neck, and completely turn the throat into mush unless the opponent has high durability (Enhanced).


"MIXER GRAVE!"

Keyth uses the swift movments protaining to his shadow sweep, his body shuffling rapidly over 20 times to even those of enhanced vision and above. His body shifts rapidly creating what may appear as slolidfed clones of himself as he ducks and weaves at a rapid pace to throw off his enemies. Then he sends out a feint, a straight jab aiming for the nose with his left hand which if connected could bash his opponent pretty hard and possibly cause a temporarly black out of vision. This feint will connect if someone attempts to move when he approaches with the shuffle. Although if they dont then the actual strike will occur soon after, a swift and powerful right hand strike that if connected would bash his opponent in the jaw with a bone chilling, bone crushing punch that would fracture if not destroy the jaw upon contact of the strike if it did hit. The opponents skull would shift and slightly crack depending on how much power imputed into the strike itself. Taking a step back he sends out a powerful left straight punch this time, the pressure of this strike itself being so fercious that wind is picked up as it travels at the speed beyond enhanced reflexes.  As the punch travels a force of wind follows behind that sends out a pressurized blade like feeling, as if one had been stabbed through there bodies with the strike so that there spine will slightly shift to the right, locking the opponent up and unable to move. As the opponent stumbles back, Keyth ducks his body backwards like a spinning top, twisting around his opponent so he gets behind them, and locks his legs around there arms and then pulls them back so they'd hit the ground head first with a massive slam that if connected would kill his opponent if not shater there skull on impact.


Boxer Clinch

The sole legal grapple in boxing, in which one fighter embraces the other, pinning his arms in a position
Clinch
where he can  no longer freely attack.  Although typically a defensive, last-resort measure in boxing -since it prevents either fighter from attacking effectively, and thus only buys time for the clinching fighter to recover until the referee forces the opponents apart- masters and disciples of the art have such great strength that they can use it offensively, taking away their opponent's ability to attack before delivering a crippling blow to the body, even in spite of the limited space. Keyth steps in closer into the opponent and performs a clinch to stop the opponent from attacking.  A Basic technique in boxing, he normally never uses a technique like this in an actual fight, but with extensive study he now uses this technique  as a special offensive technique. Whenever his oppoent attempts to attack Keyth and he's close enough in range, he'd wrap his arms around his oppoents body, Pulling there arms into the opponents body using the force of his massive arms to crush there arms into there body with an explosive force that would snap his opponents arms within the first few seconds of the clinch. This move is mostly effective when catching the opponent in the momentum of there attack.











" All Around Round up!"

Keyth combines his Shadow Sweep Technique with  swift punches to trap and attack the opponent from
All Range Punch
multiple angles and distance. Using this all around punch, Keyth pivots and spins off his right foot so his body twist in rapid 360 motions, then during mid spin he uses his shadow sweep technique, twisting his body around his opponent as he punches out at them with explosive punches from all regions of the torso, head, neck, upper and lower back area's. Each punch containing implifying a shattering impact on certain regions of the body that if connected would leave his opponent mingled and destroyed. Due to him spinning, he'd duck down like a boxer from each rapid illusionary spin, allowing his body able to attack and dodge through the vortex of heavy rained punches. This vortex of punches will continue unless the opponent stops the attacker, but for every second within the technique, the punches thrown up are up to 15 if the punches connected.








" Hot Rod Reversal!"

When the opponent attempts to kick the opponent with the left or right leg, he would  have taken a step back, attempting at catching the leg under his left armpit securely. Waiting not even a moment later, he'd pull his free right hand up with a powerful uppercut that which if connected would render his opponent stund as there bodies would have folded over the intended strike. The Success rate of the next attack would be highly probable due to the stunning effect of the first strike. With the powerful uppercut gut punch, the opponents body would blast up by 3 feet for a few seconds. Keyth's would then follow up with a powerful knee, which if connected would then flow with one more punch, colliding into his opponents rib cage on the right side which if applied with enough pressure would cause it to implode on contact with his fist.









" Gotcha dude!"

When an Opponent attemps to punch Keyth with any of there attacking arm's he'd leap up into the air just enough to grab hold of there attacking arm, and then, if the grab had been successful, he'd use his body weight to tumble the opponent backwards. Using the flow of there attack and gravity self to make there decent back to the ground. Once on the ground, the attack would continue,  igniating the coutner, pulling the arm backwards into a lock and then pulling his leg's over his opponents Neck and shoulder area as they went down into a powerful armbar hold his opponent in placement for the painful postion.  Once and if they hit the ground from the hold, if the opponent attempted to escape from the armbar by moving to the right or left within the lock, then there arm would snap with ease due to the intense pressure of the orginal arm lock that had been placed on the opponents attacking arm, this moves success rate would be high due to counter-measures. Though anything's possible.







"Flowester grip!"

Karate-shoukoushi-kohinata-minoru-2533673
This technique is a trickster one, Keyth dashes at his opponent waiting untill he's 2 feet from them as he uses his shadow sweep to leave a blurry image of himself while in reality he's summersaulted forward and attempted to wrap his leg around his opponents leading leg at the time. Using his feet to press into his attackers it'd more than likely if connected, hold them inplace so Keyth could pull himself up with a powerful haymaker punch, rising up with it in attempts to slam his hand into his opponents jaw which could shatter the bone on contact if connected.

Weakness

Keyths weakness consist of his kids, and Michiko and Kyoko.

Also any of his friends in danger will force him to act drastically without thinking getting him in tough situation. Physically Keyth has no weakness. Poison, he's immune to. The Nanites in his body cant be manipulated to use against him unless Michiko does so. Getting to his loved ones would cripple him. For example Steven Colt has keyth by the well... BALLS. Threatning his freedom from his family by throwing im in a super lock down prison for his crimes unless he works for him. If someone uses Light Hadou Against Keyth, then it will weaken him, and there attacks have a stronger effect against him because of it.

Kaguya's Teachings.

During his Quest for Zetsui. Keyth had been trained by the Legendary Lord Kaguya. One of the few Hadou
Hiei-slices-zombies-o
Masters left in the world. Lord Kaguya showed Keyth how to fully better himself as a Swordsmen. Teaching him about paitance, and swiftness. And Strength. Percise strikes and the correct way to use the blade. Though his training methods had been harsh. They pushed Keyth to his very limit. Keyth who had once been a hot headed swinger. Is now a Percise and deadily assilant with a blade. His strikes arent as finessnessful as Ginsei's but they are indeed strong and well timed. He only had a  month to be offically trained. So he only knowns a months knowledge. But blended with the Techinques he's learned and his own little twist of his balde style. Keyth has become quite the swordsman.During this process, Lord Kaguya discoverd that Keyth had a unique ability about himself... that allowed him to adapt to things alot faster than others. By seeing an ability at work, He can intuitively understand how it works, how to control it, and how to master it. If possible Keyth could even teach others how to control these abilities once seeing the power. Alternatively Keyth can also be able to develop a countermeasure if they understand an ability long enough to figure out it's weaknesses. For Example During Keyth and Zetsui's fight, Keyth watched Zetsui perfom multiple techinques only to dish them right back out at Zetsui after observing him do it once.

Shadow sweep

  • An Advanced form of Keyths orginal Shadow step techinque. Its a move that can be used without chi. But
    Tumblr mpzimcAzUz1qi52dco1 500
    is much more efficent if used with it. It is an important skill for most swordsmen, and is one of the four basic fighting styles techniques with a blade. The agility and speed of the Shadow sweep can be enhanced and improved through concentration, training, and mastery of it. It is the greatest expression of speed. Using it without chi requires that the user uses the nature around him to push there body in a since. Giving them a boosting head start which they simply push into. Causing there bodies to shift to whereever. This is NOT a teleportation. Using this techinuqe without using chi would be the best way to train it.

Hierro

  • The user's Hadou condenses, creating a steel-hard skin strong enough to block a Blade, or bullet of any calibur. This allows users to confront some of the sword-wielding Warriors barehanded. The strength of an individual's Hierro is entirely proportional to the potency of their Hadou. Although Hierro can defend against the attacks of blades and gun fire alike. If one were to run out of chi, then there bodies would become exposed. Therfore, normal to attacks so they'd be taking the full damage. Though even if one had plenty amounts of chi and the Technique was fully at bay and operational, the user could still be hurt but there bodies not damaged ( I.E. Slashes, cuts, broken bones.) But if the user faces an oppoent with an overwhelming amount of strength. It is still very possible that blows can be inflicted on the body even with the Hierro fully intact. So if the oppoenet is strong enough, they can stll break the skin or damages the user significantly. All the Hierro would do in that kind of situation would be to simply shield away the full attack. For Example Zetsui Broke Keyths skin with his blade multiple times in there fight only for keyths skin to rip and tear slightly regardless of the Hierro's effects when the blows should have ended keyth. Keyth can use this technique throughout his body, but mostly focus it in his hands. Another Unique technique within the Hierro is That the user can reverse any attack launched at them back at their opponent. This can range from long range attacks to melee attacks. Even gun fire if it is timed right. Sometimes the attack reversed can become stronger, faster, or both. ( Can only use reversal for 7 times.)

Suterusu Ki

  • ( Stealth Energy) - Blending Chi allows the user the power to control there enviormenal chi.The user can make their coloration blend with the coloration of their background to avoid optical perception. Some users can affect their attire by means of "static camouflage".  within moments of coming into contact with almost any surface, the chi will replicate both its pattern and texture. Thermal technology cannot read this chi technique. The temperature of the user will shift to the surface there hiding against to better blend with the surrounding environment and to evade thermal imaging completely. Multiple surfaces can be mimicked at the same time. When using Chi blending, one cannot sniff out chi, nor sense the users Chi signature to detect them. With this techinque, Keyth has the power to become invisible while in shadows. A sub-power of Darkness Manipulation. He's able to become undetectable as long as they are in darkness or shadow. People with Animal like sensory may be able to detect keyth if there smell, eye-sight etc was keen enough. Technology wont be able to find this technique what so ever due to chi being so highly incorporated.

The Sky Temples Training

'Akuma no honshitsu'Edit

'Akuma no honshitsu' Or Demons essences allows keyth to utilize a multitude of things that help him dramatically within a combat situation. Akuma no honshitsu is the release of his demon energy within himself. The demon energy follows into his complicated Onihoruda physiology. This is his more than his chi, its more so his inner hadou. So all and all, it's his Dark Hadou. When using this ability the user is able to rapidly heat the air in a large area and generate hot air from around their body. The air is significantly hotter, making it able to blister, dehydrate, and damage away targets. Using this will allows him to destroy any potential threats that may linger in the air, or around his his body within the 2 foot length and 7 foot tall aura that continuously radiates around his body. and will allow also keyth to detect anything around his aura for a further disturbance if the human eye cant detect it. This aura can hurt those within it with a scorching hot effect. No one will be able to see it ever unless they too are Onihoruda. This aura radiates around his body at all times it is apart of him, and is not something he can just tap into. It's with him ALL THE TIME. When he dies, so will his aura. If put in an illusion. He may be able to detect it with the essences. ( So if he ever died within an illusion, or if someone attempted to kill him during the illusion he'd snap out of it which would allow him to retaliate.) With this aura it unintentionally/intentionally make him immune to sensory attack abilities. Once in a hostile situation, weather he's aware of it or not. Due to his Hadou feeling the disturbance rather than himself. And react automatically which will then alert him of upcoming dangers.The user can sense nearing dangers and sense unwanted or hectic threats to their wellbeing. The user has anxiety just before a hazard (such as being ambushed). The intuition usually regards themselves at low level, then regarding their surroundings (a distant car-wreck) at middle level, then dangers regarding loved ones at high level.

Adrenaline Rush: to see time at a slower speed like watching a movie in slow motion.
Aim Dodging: to avoid linear attacks
Body Language Prediction: to read body language and correctly predict an opponent's next move.
Death Sense: to sense impending death so as to avoid it.
Flash Precognition: to perceive a few seconds or minutes into the future.
Radar Sense: to utilize a form of radar sense to allow them to see.


With the Akuma no Honshitsu, the user has a constant ever lasting aura once someone enters said aura, it makes the users time perception faster by three seconds to reaction time. Meaning the opponents attacks TO THE USER, are slowed down enough for him to react to them properly ( Unless they have [powerlisting.wikia.com] <- Or something along those lines ). With the Akuma no honshitsu also comes with Keyth bladed body techniques, also known as 'Blade Ki'. The user is able to easily cut almost anything simply by making physical contact with the objects. Individuals who have exceptionally strong proficiencies with weapons are able to use this power. User is able to sever anything regardless of their nature, from physical objects to abstract concept. As a Conceptual Attacks, this ability cannot be stopped by any physical method unless there skin is tough enough to endure it. ( Meaning Enhanced durability needs to be stated in your bio.) making all of his hits like blade slices and strikes. So with this aura, if one attempted to manipulate any of Keyths chi or energy they'd automatically be hit with the 'Dying effect.' User can manipulate decomposition, the process by which organic substances are broken down into simpler forms of matter. They can increase or decrease the rate of rotting, or stop, prevent or even reverse the effect. User can cause anything organic to wither, rot, decay and eventually disintegrate, whether living or deceased.

Allies/Enemies

Allies

Enemies

Background

Keyth grew up in the wilderness with his mother and siblings. Knowing nothing but the ways of the wild and
Kid Keyth

Child Keyth

how to hunt and fight. The way his mothers made Keyth live growing up, was that being strong was all and everything. At times his mother would make the 'pack' abondon Keyth in the middle of the night forcing him to find the rest of his family, catch up, and regroup with them before he starved to death in the wilderness. She showed him tough love and thats all he knows. Growing up as a fighter with the strength of a wilderbeast. Whenever his mother would send him out into the city of Kasaihana she'd place him within the Jr. Matches of the GMAF and other fight tournaments just like his father. He got the name 'The Red Demon of the Wilds' as he got older due to his devilish ways of combat during these tournaments. It was only when he was 13 years old that his mother finally set him out into the city, stating that he should have a real life there, and that he should seek out his father. His mother never told him who his father was and all his life, Keyth grew up not even knowing of his fathers exsistance until later on in his life.


ARK5

Keyth was an obnixous and rather rowdy young man during this time of his life. He travled on foot all the way from the mid-western forrested places of New America in search of Kasaihana. Once he found it, he began his big quest to find his father. Though he gave up after the first year. Keyth met a young lady by the name of Nora Haruko In this ark. She was a KPD officer who arrested keyth after catching him for stealing. She kind of became a mentor for the young man and ironcally a realtionship had been built between the two. Keyth at the time was an advent two-bit theif and crook. Fighting and stealing were his only forte. Keyth oddly enough in the start resented Nora. Fighting constantly But when the mysterious army attacked the city, and she had been threatned. Keyth charged in head first to ensure her safety. Keyth also met his rival, Ginsei Yanazuka after defeating keyth in a battle of blades. Telling him to 'Get stronger.'

ARK6

Keyth had a home. And Nora enrolled him back into school so he could have some form of education and at the same time had been helping keyth discover who his father was. When Nora found out, and told Keyth he had been in utter shock. Keyth had been placed in the Jr.KPD programs at one point while living with Nora. And had been doing fairly well in school, he grew a large distaste for Yakuza and gangs alike... so the news of his father had actually hit him alot harder than he had expected. Keyome Tasanagi. The Notorious Kagemaru Clan member and world reknown celeberty in his own right. Keyth's life had began to plummet from this point on. His father's announcment of him being his son, had gotten Keyth kicked out of the Jr.KPD and then he quit school as well. Only to be arrested later on. Keyth no longer cared for life, and when his 'father' had told him that he was the one who killed his mother and clan. Then Keyth's only calling in life had been to get revenge. While in Prison, Keyth met with Densuke Mifunae, or 'Roll Bounce' which he likes to call him. Along with a man named Claymore, and his Grandfather Keyvin Tasanagi. Keyth and Densuke and claymore grew a partnership, planning an escape plot with one another. During the escape, Keyths grandfather had been shot down in attempts to ensure his grand son's escape and survival. Keyvin when he was alive, taught Keyth every thing it meant to be a Yakuza. Even hand stiched in all of his tattoo's. His Dying words that 'You gave me a reason to fight again!'. Keyth took his grandfathers ambitions, and made a Yakuza clan in his Honor with the Help of Densuke and Claymore later on.




ARK7

This point in Keyths life had thrown him into a spiral. He was soaking up the crime life, not truly a Yakuza clan
Tumblr miy048WBGs1rkmjjzo1 500

Keyth vs Ginsei

yet. It allowed them to operate in methods that Yakuza would look down upon. Robbing banks, drug pushing and etc. Money began to flow in with ease the more these acts continued. Keyth found himself sitting on tons and tons of money. Enjoying the life of a Gang boss. Clashing with his rival ginsei as well, duking it out over a kidnapping for an epic battle. But everything changed when he found out his father had became terminally ill. Keyth came to visit his father, mixed emotions occuring when seeing him in his weakned state. Keyth lashed out at his father telling him that he'd be better than him. And he'd be a stronger man for his family when he had one. Keyth dashed out of the hospital only to end up crying himself to death once he reached the sidewalk. Keyths father had been in search for these Artifacts that he needed to return to some unknown place that lay hidden behind district 4. Keyth had recovered a Journal  from an unknown source during this time about his father exploits of trying to reach this unknown place. Along with various other details that Keyth never knew about. With Denuske an Exbition team was made, making there push through the doors of District 4 into the world known.




ARK8

Keyth in this Ark was made the Unsong hero. And this is a complicated one so ready yourselves. Keyth
Chun-Woo Han Sketch
when entered into the Shinto realm had taken the form of the Tasanagi family demon. Onigami Okami. The demon that plagued there family for many generations and was the catalyst for all of the chaos to come. Due to Keyome Destroying Okami within himself. It travled to Keyth, trying its hardest to contain its life it went into the first Tasanagi it could. But Keyths hadou devoured the oni, forcing it to mutate. Making Keyth all in all... Onigami Okami in a Tasanagi human form. Although when Keyth entered the shinto realm he took his full appearance of the wolf demon, confusing alot of people. Keyth had been simply trying to unite the lands within the Shinto realm who had been in all out war.  Being the first of his friends to attempt at this he had been labled a monster against the kingdom he had been trying to save. After many adventures and failed attempts on his way of saving the realm,  Keyth felt rather distorted and found himself in the Yomi realm with all of his friends... When he met his oldest ancestor... KiKen Tasanagi. Kiken had began to spill the truth about Keyths life and the Tasanagi blood line. Stating that Onigami Okami had tricked him, turning him into a monster which got him killed in the real world on earth. But was granted another chance to live life in the shinto realm. He spoke on how the Tasanagi's became Alchemist within the Shinto realm. Becoming full bred scientist hellbent on trying to find the connection to humans and demons. Due to Kiken being the one who started the generation on Tasanagi's to come after him. Every single Tasanagi from this point was an Onihoruda because of Okami plaguing there family with his curse. He spoke on that the Tasanagi's finally found out that it had been Dark Hadou that created the science between the two, Demons and Humans. The Tasanagi's began truly inhuman experiments with Demons, forming there bodies with them to make over powerful human hybdrids. The gods and other Kingdoms within the Shinto realm found this disgraceful, Killing off most of the Tasanagi, and then banishing the rest to earth. Kiken had been killed infront of a Kingdom for recognition of the 'The Dead family line.' He also spoke about How Keyths fathers soul had been entrapped within a stone inside of the Shinto realm, so everything he knew about his father had been a lie. Keyomes body in the world Keyth had known had been a pawn since Keyome himself stepped foot into the shinto realm  all those years ago. Thus why the Journal ended so vaguly. Keyomes soul and everything good in him had been entrapped within a stone inside of the Shinto realm. Kiken then sent a more corrupted and demonic keyome in his place to do his bidding in the real world. Keyomes main Objective had been to create a host (I.E. have a TON OF KIDS.) So that they would one day return to the Shinto realm themselves so the Legendary demon Spirit created from the hatred of millions would latch on the Tasanagi's body due to all Tasanagi's being Onihoruda. Plus the Onigami had been created through an Alchemy incantation that the Tasanagi's had preformed making them the perfered host over other Onihoruda's. Keyth also found out that his mother had been a pawn in this scheme. Sent way before Keyome even entered the Shinto realm, Kiken simply had her stationed there untill the right moment when Keyome came to find her. Even though Keyome had been entrapped in stone in the shinto realm ( the real him.) He was still able to reach out to his son in more ways than one. Kiken mentioned that Keyome had been so powerful in the shinto realm, that his connection with his actually body made the Evil Keyome in the real world often Jump Protocol. Making him do things that he hadnt been programed to do. A Distressed Keyth ran off, only to be killed by Lord Oujin Shishigami's men. Which is Exactly what Kiken wanted. Using Keyths dead corpse he created the Dark moon, which he then used to implant the Spirit of the Onigami which he had stored within the Dark Moon into Keyths body. Keyth, who had now become the Onigami became a complete killing machine. Being used like a puppet, Kiken sent Keyth out to litterally KILL all of the God's within the Shinto realm. Once Keyth had destroyed all of there physical forms, they couldnt help the others during the big war to come. Keyth and Densuke met on the battle field of this war. And everytime keyth saw one of his friends fighting to save him, bits and pieces of him would break free of the Demon god's shell. Finally they all succeded in destroying Onigami and removing keyth from the Demons hold. The last night before everyone left. Kyoko and Keyth had stayed the night together one last time which ultimatly led to her becoming pregnant with two tiwns later. When Keyth left that night he went to finish things once  and for all. Kyoko had told him that his father ( who was later brought back and released from his holdings within the stone in the shinto realm.) Had been entrapped within the Shinto realm under the hold of the REAL ring master. Konchi. Keyth confronted the sorrcer, later defeating him and saving his father and Xiao. But in result, Keyth had been entrapped into the Dark moon, which had been a portal to the land of Dark Hadou. Trapped, keyth was forced to survive for a great while until his return home. Forcing his friends to leave him behind.





ARK9

For every year in the shinto realm. Is 100 to the real world where Kasaihana city resides. 200 Years litterally
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" I'll do anything... for my family."

passed in the realm of Dark Hadou. Forced to become a beast Keyth fought through hiearchys of powerful Oni's untill he took the spot as the king. Now sitting on a throne he sent armies to fight other parts of the realm of dark hadou clearly for the kick of it. But 200 years is a long time for someone from Kasaihana city. He pushed, and yearned for his friends back home. Even so much that he ripped the fabric of time and space with his untold power that he had attined in the shinto realm. Flying through the worm hole keyth's body had been sent back to its place of orgin during the current time. Which was Kasaihana city, but once he got home. All of his power drained. Returning back to the real world, where the air isnt so potent with chi, it reseted and yet drained Keyth of all of his monstorus power from the shinto realm. 200 years and thanks to his Onihourda physology. He didnt age, litterally at all. Plus with the shinto realms hadou and chi potency, who would? Keyth made it home and to his discovery thnigs werent the same since his return. Densuke had left his clan. Taking a different role and no longer seeking the Yakuza gang life. His clan the Arasumaru had disbanded, leaving Claymore and Amy alone. The Kagemaru clan had split into multiple factions. Battling for chairman ship of the powerful clan. And most of all... Keyth had a family. Discovering that he had two little ones. His own kids. Seeing a new perspective of life..So, once returning back from the shinto realm. A full 2 years later. Keyth easily discovers he has alot more to live for rather than the thrill of the fight. Keyth truly cares for his family. Trying his hardest to be a good dad and to keep his chirldren away from the chaos of the city as much as he can. At the age of 21. He's a very Dedicated father. Densuke went out, seeking the men who killed his father and to stop any plans they had on ahead. Keyth had been assigned to fight a man by the name of Zetsui Ryukiri. Keyth had also gained training for Zetsui's sensei Lord Kaguya. Lord Kaguya Trained Zetsui in his younger days as well but Zetsui went well... worse. Growing a powerful hate for sensei after learning the truth of his intetions. Zetsui Ryukiri, A Legendary swordsman, and a powerful Onihourda. He taught Keyth about the truth of Onihoruda's. And how they werent truly human at all. Forcing Keyth to let out the animal within him so that he could fight on to par with him. He was Keyths biggest rival. And also his greatest teacher.




ARK10

After the chaos of Ark 9 and finally 'shutting down' The Grim's plans. Keyth and Densuke and the gang litterlly had a few days to chill from it all. Not even two weeks later Keyth and Densuke were met with The Grimore again, stating how they were in the process of creating a tournament. Keyth found out later that they all had been planning something alot bigger on the outside of things. Keyth won his battle against Shizukana Yoru in the tournament. One night when Colt sent Densuke and Keyth out on yet another run for him. Keyth and Densuke then encountered the powerful warrior White Tiger who actually gave the boys a run for their money. At that same time, Keyth had met Michiko Akasawa after she nursed the two boys back to health. Keyth became a bit of a test subject over this course of time for Michiko though he seemed to be ok with that. The GMAF stadium where the tournament was being held had met a devastating end, plunged in a quaking fire that killed hundreds of people. During this time, the Grimiore had used the explosion of the GMAF tournament as a distraction to steal the last remaning 'Orphan tears.' The Unknown Stones that have some form of connection with the Shinto realm. Last but not least, the Grimiore made a push to Yun tower where everything had been set ablaze in a large battle to stop them at the door. But everyone failed and they achieved exactly what they were looking for. The Plasma energy. Keyth devastated at yet another loss... found himself distressed enough to start putting back for a Dojo for the kids. Over this time, his feelings for Michiko also increased further on.


ARK11

With his Dojo moving and on the way, Keyth began to Train a young man by the name of Jin and a few other kids within Kasaihana city. He felt like he did this, he'd be helping the city without having to fall under the orders of the Yakuza. During this Ark, Keyth found himself in a situation that had been an Odd one. The city flooded and he and Michiko's relationship had continued to increase. The only memorable thing that worth anything for this ark. Had been Claymores Death, which forced Keyth to grow up... having to live without his mentor for awhile.

ARK12

Once again, heading straight into the shinto realm. They had followed The Grimiore inside for the final push to stop them. The Grimiore had finally acheived all of the steps to get what they had been striving for. The gang follows right behind in pursuit where they nose dived right back into the shinto realm. Though the god's arent on there sides this time there forced to grow in power on there own. Keyth grew up a bit more this ark. Discovering a bit of truth about his mother and how she had been a pawn to Konchi and kiken as well. In the Shinto realm she had been a Dog demon spirit, though in the real world she had been given human life, and with it a soul. His mother grew to love her children over time which resorted in her saving Keyths life in a since with Making his blade Yamisuki an Onihoruda, so when he had been forced to murduer his siblings as a child himself. The souls went inside of his blade, which ulitmately kept his innoncense unatmpered with, and why Keyth isnt some pychopatchic war monger. He found out that his Family the Tasanagi's are growing rapidly in the realm of Dark Hadou.... he knows that one day they will become an issue but as for now they had been out of there reach. Finally they defeated Grim and his soliders and vanquished his soul though where it went no one knows. With Keyths final blow he set all of the souls of the Onihourda's free from his blade so they could move on. All but one who stayed which had been his baby sister bunny. Who wanted to stay with him forever as his protector.

Music

Statbook/Rap Sheet

StatBook D.S Renown

M.A

Speed Combat Stamina Intell.

C.C

Total
Ark5 1 0 2 3 4.5 3 2  ??? 15.5
Ark6 1 2.5 2 3 4.5 3.5 2  ???
Ark7 1 2.5 2 2.5 4.5 3.5 2  ???
Ark 8 1 3 2.5 3 4.5 4 2.5 3
Ark9 1 3 3 3.5 4.5 4.5 3 3.5 26.5
Ark10 2.5 3 3 3.5 5 5 3 4
Ark11 3 4.5 3.5 4 5 5 3 4 32

Roleplay Selection

Ark5

Ark6

Ark 7

Ark 8

Ark 9

Ark10

Ark11

Ark12

Ark13

APPROVED BY

Chairman Tasanagi (talk) 07:51, June 28, 2013 (UTC)

Karas - Yakuza's 1 man army-009:24

Karas - Yakuza's 1 man army-0

Keyth Tasanagi. The one man army.

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